Memory Allocators
malloc
and Related Functions
The C library interfaces for memory allocation are provided by
malloc
, free
and
realloc
, and the
calloc
function. In addition to these
generic functions, there are derived functions such as
strdup
which perform allocation using
malloc
internally, but do not return
untyped heap memory (which could be used for any object).
The C compiler knows about these functions and can use their
expected behavior for optimizations. For instance, the compiler
assumes that an existing pointer (or a pointer derived from an
existing pointer by arithmetic) will not point into the memory
area returned by malloc
.
If the allocation fails, realloc
does not
free the old pointer. Therefore, the idiom ptr =
realloc(ptr, size);
is wrong because the memory
pointed to by ptr
leaks in case of an error.
Use-after-free errors
After free
, the pointer is invalid.
Further pointer dereferences are not allowed (and are usually
detected by valgrind). Less obvious
is that any use of the old pointer value is
not allowed, either. In particular, comparisons with any other
pointer (or the null pointer) are undefined according to the C
standard.
The same rules apply to realloc
if the
memory area cannot be enlarged in-place. For instance, the
compiler may assume that a comparison between the old and new
pointer will always return false, so it is impossible to detect
movement this way.
On a related note, realloc
frees the memory area if the new size is
zero. If the size unintentionally becomes zero, as a result of
unsigned integer wrap-around for instance, the following idiom causes
a double-free.
new_size = size + x; /* 'x' is a very large value and the result wraps around to zero */
new_ptr = realloc(ptr, new_size);
if (!new_ptr) {
free(ptr);
}
Handling Memory Allocation Errors
Recovering from out-of-memory errors is often difficult or even
impossible. In these cases, malloc
and
other allocation functions return a null pointer. Dereferencing
this pointer lead to a crash. Such dereferences can even be
exploitable for code execution if the dereference is combined
with an array subscript.
In general, if you cannot check all allocation calls and handle failure, you should abort the program on allocation failure, and not rely on the null pointer dereference to terminate the process. See [sect-Defensive_Coding-Tasks-Serialization-Decoders] for related memory allocation concerns.
alloca
and Other Forms of Stack-based Allocation
Allocation on the stack is risky because stack overflow checking
is implicit. There is a guard page at the end of the memory
area reserved for the stack. If the program attempts to read
from or write to this guard page, a SIGSEGV
signal is generated and the program typically terminates.
This is sufficient for detecting typical stack overflow situations such as unbounded recursion, but it fails when the stack grows in increments larger than the size of the guard page. In this case, it is possible that the stack pointer ends up pointing into a memory area which has been allocated for a different purposes. Such misbehavior can be exploitable.
A common source for large stack growth are calls to
alloca
and related functions such as
strdupa
. These functions should be avoided
because of the lack of error checking. (They can be used safely
if the allocated size is less than the page size (typically,
4096 bytes), but this case is relatively rare.) Additionally,
relying on alloca
makes it more difficult
to reorganize the code because it is not allowed to use the
pointer after the function calling alloca
has returned, even if this function has been inlined into its
caller.
Similar concerns apply to variable-length arrays (VLAs), a feature of the C99 standard which started as a GNU extension. For large objects exceeding the page size, there is no error checking, either.
In both cases, negative or very large sizes can trigger a stack-pointer wraparound, and the stack pointer and end up pointing into caller stack frames, which is fatal and can be exploitable.
If you want to use alloca
or VLAs for
performance reasons, consider using a small on-stack array (less
than the page size, large enough to fulfill most requests). If
the requested size is small enough, use the on-stack array.
Otherwise, call malloc
. When exiting the
function, check if malloc
had been called,
and free the buffer as needed.
If portability is not important in your program, an alternative way of
automatic memory management is to leverage the cleanup
attribute
supported by the recent versions of GCC and Clang. If a local variable
is declared with the attribute, the specified cleanup function will be
called when the variable goes out of scope.
static inline void freep(void *p) {
free(*(void**) p);
}
void somefunction(const char *param) {
if (strcmp(param, "do_something_complex") == 0) {
__attribute__((cleanup(freep))) char *ptr = NULL;
/* Allocate a temporary buffer */
ptr = malloc(size);
/* Do something on it, but do not need to manually call free() */
}
}
Array Allocation
When allocating arrays, it is important to check for overflows.
The calloc
function performs such checks.
If malloc
or realloc
is used, the size check must be written manually. For instance,
to allocate an array of n
elements of type
T
, check that the requested size is not
greater than ((size_t) -1) / sizeof(T)
. See
[sect-Defensive_Coding-C-Arithmetic].
GNU libc provides a dedicated function reallocarray
that allocates
an array with those checks performed internally. However, care must
be taken if portability is important: while the interface originated
in OpenBSD and has been adopted in many other platforms, NetBSD
exposes an incompatible behavior with the same interface.
Custom Memory Allocators
Custom memory allocates come in two forms: replacements for
malloc
, and completely different interfaces
for memory management. Both approaches can reduce the
effectiveness of valgrind and similar
tools, and the heap corruption detection provided by GNU libc, so
they should be avoided.
Memory allocators are difficult to write and contain many performance and security pitfalls.
-
When computing array sizes or rounding up allocation requests (to the next allocation granularity, or for alignment purposes), checks for arithmetic overflow are required.
-
Size computations for array allocations need overflow checking. See Array Allocation.
-
It can be difficult to beat well-tuned general-purpose allocators. In micro benchmarks, pool allocators can show huge wins, and size-specific pools can reduce internal fragmentation. But often, utilization of individual pools is poor, and external fragmentation increases the overall memory usage.
Conservative Garbage Collection
Garbage collection can be an alternative to explicit memory
management using malloc
and
free
. The Boehm-Dehmers-Weiser allocator
can be used from C programs, with minimal type annotations.
Performance is competitive with malloc
on
64-bit architectures, especially for multi-threaded programs.
The stop-the-world pauses may be problematic for some real-time
applications, though.
However, using a conservative garbage collector may reduce opportunities for code reduce because once one library in a program uses garbage collection, the whole process memory needs to be subject to it, so that no pointers are missed. The Boehm-Dehmers-Weiser collector also reserves certain signals for internal use, so it is not fully transparent to the rest of the program.